However, despite the grand scale of Herbert’s fully formed universe, at its heart Dune is the story of a single boy, Paul Atreides, who finds himself caught in the web of a myth, centuries in the making. Humanity has resorted to a delicately balanced feudal system of governance, each aristocratic family struggling for survival, competing for control of a decadent empire. It is a universe of ‘traps within traps’, of human computers, secretive witch-cults and fanatic warriors, all with their own intricate histories and intentions. After the novel’s publication in 1965, it won both the Hugo and Nebula awards, going on to sell over 12 million copies, and spawning five sequels, as well as multiple board games, computer games, television series and feature films. The far-future universe created by Herbert is nothing short of a phenomenon.
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